IGN sat down with Creative Director Al Hope and Project Art Director Ana Sopikova to discuss why Alien: Isolation 2 took so long, how Ridley Scott's original 1979 movie continues to shape the game's ...
Alien: Isolation 2’s developers reveal how its smarter Xenomorph uses weather and new hunting behaviors to make escaping even ...
Isolation made cramped corridors terrifying. Now, Creative Assembly's Al Hope and Ana Sopikova tell SciFiNow why stepping outside in the sequel might make things ...
Twelve years after Alien: Isolation terrified players, Al Hope and Anastasia Sopikova are returning to the Xenomorph with a ...
Level Zero has returned as Level Zero: Extraction. It's still a sort of multiplayer Alien: Isolation, but now it's mixed in Tarkov-like extraction elements too, hence the name change. We were quite ...
Alien Isolation 2 was one of this summer’s huge surprise reveals, and the devs have been sharing a good bit of information ...