PVP on the console edition of Rust presents a few noticeable differences. Principally, recoil control and input lag can take some time to get used to. With a fair amount of practice, recoil patterns ...
It is a tad ironic that one of the streamers who made a point of playing aggressively and taking to the PvP elements of Rust has decided, now that the server split has happened, the PvP-focused ...
This is what 10,000 hours of raiding looks like in Rust. Perfect timing, clean execution, and instinctive decision-making come together after thousands of raids and years of experience. #Rust #RustRai ...